![]() ![]() You can adjust the width, depth, and length of your cone. Aside from the normal adjustments listed above, nose cones also have. ![]() Look back at my early airplanes (such as the Zero for tips on how to do this). Even if you can’t modify the XML, you can create things with nose cones. Ģ.0 Unique Parts: 2.1 Nose Cones Nose cones are a fun to work with. Engines and fuel tanks have more options, such as. Note that basic parts have colors represented like while wings have colors represented like since you can paint the control surfaces and the wing itself. If you have a block that is difficult to paint, you could change colors in the XML. My recommendation is to not touch these and use the games controls for color instead. Someone else may have a different opinion on this.ġ.5 Materials: This refers to the colors used in your game. I’d use the COM settings as a last resort for your poorly balanced airplanes.ġ.4 Drag: You won’t be able to do much with the drag settings since as far as I can tell, they get reset when you load the game. By default, you COM is set to zero to move the COM a meter forward for all your parts set it to. If you are using a text editor like TextPad you can use find / replace to change the COM for all of your parts at one time. I recommend finishing your airplane before attempting to adjust these figures. ![]() You will notice I have a 20 degree pitch in my blades.ġ.3 Center of Mass: You can adjust the center of mass (COM) for each part. This is an example of the rotation used on my props. You, can for example, rotate a nose cone with the following. I’d experiment so see how you can rotate a part. Depending on how your part is orientated, the part can be rotated several different ways. Any broken XML file will cause your plane to no load and you will be hunting through your file for the badly formatted page.ġ.2 Rotating Parts: Parts can be rotated in any direction and by any number of degrees. ![]() CAUTION: Ensure you keep the commas or the game will not recognize your XML file. You can also enter negative values if you want a part moved to the opposite side the game center. 5 meters in real world terms, so if you wanted to move the block a half meter to the enter, you would change the following. As an example a block in the game might appear as. I’ll go into each part and will describe how you can get the most out of it, and will also share some tips and tricks when you embark on large creations.ġ.1 Moving Parts: Parts can be moved around by position in an X,Y,Z configuration. Over the coming days, I’ll update the notes below with more specific details on how you can adjust parts to make more interesting creations. Other parts such as wings and engines have other unique attributes that you can also adjust. A part has an ID, type, position, rotation, center of mass, drag, materials (for part color), and state. You can do different things with different parts. As an suggestion, you can use NotePad.app from the AppStore. Make sure you use a text editor that does not use CR (carriage returns) as SimplePlanes and OSX will not recognize these files as text. With the latest version you can find the folder here: /Users/NAME/Library/Application Support/ Under older OSX versions, you can locate your files to edit at: /Users/NAME/Library/Containers//Data/Library/Application Support//AircraftDesigns/. OSX Users: has provided the following instructions for you: Save the XML then reload (open) the aircraft in Simple Planes. Open the aircraft you want to hack (I use TextPad to edit in, but notepad works just as well).Įdit the attribute (such as the nose cone) Navigate to C:\Users\AppData\LocalLow\Jundroo\SimplePlanes\AircraftDesigns If you run iOS you might not be unable to adjust files, although I've heard jail broken devices can support XML adjustments. If you have an Android device or a PC you can adjust the game’s existing parts. To answer a basic question, my "modding" is with the XML file. To see the official modding support page, go to: NOTE: This is not true game modding - These notes are for adjusting the XML in the game. I'm doing this to be in tune with the new rules, and it really makes sense. I'm moving the XML modding notes from the game to the sub reddit. ![]()
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